If comments are still showing as disabled, a site update is happening on our side that has caused a temporary takedown. ![]() The Ascent is available on Xbox Series X/S, Xbox One, and PC. I won’t write my thesis on its commentary on capitalism, but I’ll fondly remember my co-op sessions where I tore through this cyberpunk world.” In his review, Game Informer video editor Alex Stadnik says that while the game has its fair share of flaws, its problems “don’t detract from my overall enjoyment of the game. This patch should hopefully make The Ascent a better experience because it definitely has some good ideas. Fixes to situations in co-op where the host leaving the game could cause the client to lose progress. Cyberpunk shooter The Ascent has been out for a little over a week and has received its first patch.Introduced a new system to circumvent situations where save files could become corrupted.Ray Tracing is now available to players on the Windows Store.Fixes to improve performance in DX12, also with ray tracing (Steam & Windows 10 only).You can read the full list of fixes here, but some big improvements include: The first thing you’ll need to do is download the latest Nvidia Game Ready Driver. The Ascent does not support ray tracing on Xbox Series X or S - it is a PC-only feature, Frick confirmed in an interview with wccftech published earlier this week. The new patch is now live for Steam players and will be coming to Windows 10 and Xbox “shortly”, according to Neon Giant’s patch notes. Thankfully, the new patch makes it easy to enable ray-tracing (or RTX) graphics in Youngblood. Players are justifiably miffed about the whole thing, and developer Neon Giant has taken the first step in righting the ship by releasing a patch aimed at correcting a number of issues. Those playing The Ascent on PC might find that the option to enable ray tracing is greyed out. ![]() The experience has also suffered from numerous bugs. However, players quickly discovered that features present in the Steam version, such as ray tracing and DLSS, were missing from the Game Pass version. The cyberpunk co-op shooter is available on Steam as well as Xbox platforms, including Game Pass for console and PC. The Ascent Has No DLSS or Ray Tracing on Xbox Game Pass - IGN He first started writing. We haven't been able to find any confirmation that a future DLSS patch will be happening, but here's hoping we get some update over the weekend for our Game Pass buddies.The Ascent is a solid experience that, unfortunately, wasn’t created equal across all platforms. Still, different storefronts on the same platform shouldn't have different versions of the same game. Though admittedly not unprecedented with Game Pass.Īt least with Nier: Automata (opens in new tab) it was the other way around, and the Steam version was the broken build that time. Curtains to match dark grey walls, Uf criser hall, Bugaboo fox light grey. probably to balance out the big advantage players get in having them. Maverick x3 skid plate, Can you cash out on a free bet bet365, 4 qul islamic. All we can assume is that Neon Giant had to get an earlier build of the game to Microsoft for Game Pass day one availability, and is more able to deliver up to date builds via Steam. In survival games, choosing the right path is key to having the experience that. But the fact that we have two distinct versions of the game running on effectively the same platform is really strange. I mean sure, he can still play the game, and the world of The Ascent looks mighty pretty, in a gritty cyberpunk way, without ray tracing enabled. Jacob is using an AMD RX 6900 XT, but we've seen evidence of the same thing happening with Nvidia machines (opens in new tab) running from a Game Pass account too, so it's not a case of red vs. ![]() Best gaming monitor (opens in new tab): pixel-perfect panels for your PCīest high refresh rate monitor (opens in new tab): screaming quick screensīest 4K monitor for gaming (opens in new tab): when only high-res will doīest 4K TV for gaming (opens in new tab): big-screen 4K PC gaming Ray Tracing Graphics Demonstration / Showcase in The Ascent, featuring ray-traced reflections, ambient occlusion and shadows.
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